Vendor: exclusivasunibis
Type: RPG
Price:
7.00
Unklar, the Horned God, bound one of the eldritch Oonmakling to him and set it in a dungeon beneath the stones of despair. A temple was built over the stones and guardians set to watch it. But that was long ago. Unklar himself now lays in the Void and the dungeon, like so many of his creations, lies in ruins. But the ancient powers remain, waiting for the willing hand.
Own it! It is yours for the taking!
A mid-to-high-level adventure for a party of 3-6 characters. Play as stand-alone or part of a larger series.
Author: Davis Chenault
Editor: Christina Stiles
Front Cover and Interior Art: Peter Bradley
Art Direction/Cartography: Peter Bradley
Vendor: Kobold Press
Type: RPG
Price:
55.95
Format: Color, hardcover
Recommended Age: All ages
Page Count: 288
Master 400 New Spells for Fifth Edition!
Deep Magic Volume 2 is a sequel to the spell-filled Deep Magic Volume 1 and further expands on that first volume. Volume 2 features over 400 new spells as well as:
Whether you’re a Game Master or player, Deep Magic Volume 2 has something magical in store for you!
Vendor: Kobold Press
Type: RPG
Price:
55.95
Format: Color, hardcover
Recommended Age: All ages
Page Count: 288
No matter how you slice it, magic is at the heart of fantasy—and nothing makes that more real than a massive tome of spells.
Deep Magic collects, updates, tweaks, and expands on years of magic from Kobold Press with more than 600 new and revised spells and other options:
This tome is not just for wizards, warlocks, and sorcerers. Deep Magic also expands the horizons of what’s possible for bards, clerics, druids, and even rangers and paladins. It offers something new for every spellcasting class. Plus it includes the brand new theurge class!
With these new spells and options, your characters (or villains) can become masters of chaos magic, frost magic, or illumination magic. Seek out hidden colleges and academies of lost lore. And learn new runes, hieroglyphs, and cantrips to break down the walls of reality—or maybe just bend them a little.
Deep Magic contains nothing but magic from start to finish!
Vendor: Kobold Press
Type: RPG
Price:
79.95
Format: Color, hardcover
Recommended Age: All ages
Page Count: 288
Master 400 New Spells for Fifth Edition!
Deep Magic Volume 2is a sequel to the spell-filled Deep Magic Volume 1and further expands on that first volume. Volume 2features over 400 new spells as well as:
Whether you’re a Game Master or player, Deep Magic Volume 2 has something magical in store for you!
Vendor: Renegade Game Studios
Type: RPG
Price:
51.95
Accept no substitutes: Chicago is the city of vampires.
Features:
Vendor: Troll Lord Games
Type: RPG
Price:
69.95
Vendor: Kobold Press
Type: RPG
Price:
42.95
Enter devasted lands torn asunder by ghastly creatures and chaos magic. These wastes hide ancient treasures, potent magic, and abandoned cities waiting to be discovered—or refusing to stay buried. Tales from the Wastes brings you fast-paced 5th Edition adventures set in twisted locations packed with memorable NPCs.
Inside this tome, find:
Enter the wastes and embrace full metal mayhem!
Vendor: Kobold Press
Type: RPG
Price:
49.95
Venture beyond the civilized world into the howling badlands where villainous cults do as they please and ancient constructs lie buried beneath the dust. Heroes brave enough to embrace arcane corruption can unearth great riches, forgotten magic, and powerful secrets—or a swift demise.
Wastes of Chaos brings you everything you need to create hard-hitting adventures in ruined lands, including:
Step into blighted lands that conceal forbidden knowledge yearning to be uncovered. . . .
Vendor: Kobold Press
Type: RPG
Price:
79.95
Venture beyond the civilized world into the howling badlands where villainous cults do as they please and ancient constructs lie buried beneath the dust. Heroes brave enough to embrace arcane corruption can unearth great riches, forgotten magic, and powerful secrets—or a swift demise.
Wastes of Chaos brings you everything you need to create hard-hitting adventures in ruined lands, including:
Step into blighted lands that conceal forbidden knowledge yearning to be uncovered. . . .
Vendor: Kobold Press
Type: RPG
Price:
72.95
Campaign Builder: Cities & Towns Limited Edition provides a complete toolkit to create, expand, and enhance the cities and towns in your 5th Edition game, whether running an established setting or working with an original or homebrew setting. From guilds to temples, and from useful NPCs to wild tables of plots and rumors, this tome strengthens and expands your game's world immediately.
Campaign Builder: Cities & Towns Limited Edition brings you everything you need:
This beautiful, alternate version of the full book shows off a gorgeous foil-stamped cover, deluxe endpapers, and a ribbon bookmark.
Vendor: Kobold Press
Type: RPG
Price:
42.95
Tome of Beasts 3 Lairs features a series of short adventures—incorporating original creatures from the monster book Tome of Beasts 3—ready-to-play and easy-to-drop into any campaign.
Tome of Beasts 3 Lairs contains 18 mapped adventures, including:
Vendor: Kobold Press
Type: RPG
Price:
67.96
Whether you need creepy crawlies to clamber from the dark places or sinister visitors to make your favorite fantasy city come alive, Tome of Beasts 3 has what you’re looking for! From swamps to arctic tundra, mountains to deserts, and coastlines to badlands, every region is fully represented.
Tome of Beasts 3 brings you:
Terrify and delight your players with a whole host of new, exotic, and deadly opponents!
This beautiful, alternate version of the full book shows off a gorgeous foil-stamped cover, deluxe endpapers, and a ribbon bookmark.
Vendor: Kobold Press
Type: RPG
Price:
52.95
A Flock of Ferocious Monsters for 5th Edition!
Whether you need creepy crawlies to clamber from the dark places or sinister visitors to make your favorite fantasy city come alive, Tome of Beasts 3 has what you’re looking for! From swamps to arctic tundra, mountains to deserts, and coastlines to badlands, every region is fully represented.
Tome of Beasts 3 brings you:
Terrify and delight your players with a whole host of new, exotic, and deadly opponents!
Vendor: Troll Lord Games
Type: RPG
Price:
7.00
Bones of the Companions invites only the bravest to save a city from damnation. The adventure is designed for mid to high-level player characters of levels 7 to 10. All character classes are useful though a paladin and cleric in the party would be advantageous. The adventure begins in a city, town, village or fortification and can be placed in any campaign setting. Bones of the Companions takes the characters from the basement of a recently deceased cleric to a place where “all Hell has broken loose.” The adventurers find themselves engaged in a struggle with powerful creatures in a monolithic maze for the dead.
Although Bones of the Companions can be played with just this module, it was inspired by several of Reaper’s miniatures and a map penned by Dyson Logos. Access to Reaper’s miniatures for the encounters brings life to the table for all players of the game. A list is provided but they are not necessary to play. It would be helpful for running the game to have a printer, pair of scissors and some graph stock to ‘construct’ the dungeon.
The party explores a crypt in a pocket universe which some demons have invaded. The crypt is constructed inside a cube in a pocket dimension. The crypt has a portal to the Abyss and demons have come through the portal after the death of a cleric who guarded the crypt. The characters are asked to investigate the source of a demon who recently rampaged through a city.
Bones of the Companions is an adventure designed for high-level play. It is suggested that the party have, minimally, 4 members with an average of 8th level. A mix of classes is necessary to successfully complete the adventure. It is nearly critical that cleric is a member of the adventuring party. It is especially useful if a paladin joins the fray.
Author: Davis Chenault
Editor: Mark Sandy
Front Cover: Jason Walton
Interior Art: Nathan Nada, Jason Walton
Art Direction/ Cartography: Peter Bradley
Vendor: Kobold Press
Type: RPG
Price:
40.95
Dare You Tread the Twisting Paths of Shadow?
In the Shadow Realm, sites of mysterious enchantment abound, watched over by denizens both strange and wondrous. From woods dark and eerie to courts of noble fey, all paths lead to haunts, ruins, machinations, and subterfuge. Inside this 160-page tome, find:
Gather your courage and turn a wary eye toward the gloaming!
Vendor: Kobold Press
Type: RPG
Price:
44.95
The Darkness Closes in Around You
Welcome to the Shadow Realm, a twisting and distorted counterpart to the lands you know. Here the shadow fey hold court, reveling in their frivolities and intrigues, while the darakhul hunt the unwary and those other peoples adapted to the shadows strive to simply get on with their lives.
This plane of Shadow is ever changing and filled with adventure for those willing to explore the darkness. And oh, the things you’ll find:
The Book of Ebon Tides plunges you into the machinations of the various powers of shadow, providing everything you need to propel your adventures in the Shadow Realm. Here you’ll find an overview of all the peoples and monster and magics of the lands, and all the details that GMs and players need to carve their names in the shadows.
Uncover the dark realities of shadow and expand worlds of your own creation!
Vendor: exclusivasunibis
Type: RPG
Price:
18.36
Vendor: exclusivasunibis
Type: RPG
Price:
15.96
Within these dusty pages, uncover the secrets of the world—indeed, of the branches of the multiverse! Collected here are entire lost volumes of esoteric truths: the Warlock Grimoire 3.
Inside, find revelations and testimonials on monsters, magic, locales, and lore of Midgard:
Warlock Grimoire 3 presents the content from issues 20–28 of Warlock and includes the Warlock Guide to the Planes, answering secrets of the multiverse—and raising many more.
Uncover dark truths about the Midgard campaign setting or for worlds of your own creation!
Vendor: Troll Lord Games
Type: RPG
Price:
7.00
It begins in the town of Elne and consists of a number of loosely connected encounters for the characters as they travel through the Darkenfold. They begin as soon as the characters enter the wood and lead them to and down the Powder River.
All roads through the Darkenfold are dangerous, and the tracks to Willowbreak are no exception. From the beginning travelers must hazard a number of dangers, from the flooded river and submerged bridge, to lonely foot paths, ensorcelled bar keeps, giants in the water and eagles that burn. Upon the Powder River offers six loosely linked adventures that pit the characters, their wits and brawn, against a number of deadly encounters, both magical and mundane.
Upon the Powder River consists of a series of short adventures, which in turn offer the enterprising Game Master the opportunity for numerous side treks and adventures. It is easy to port into any game and sections can be played or skipped over as needed. The adventure explores the eastern reaches of the Darkenfold, from the Perth Timberland, to the Damenheit Bridge, to the town of Willowbreak and beyond to the wild and dangerous Bent’s Trading Post.
Upon the Powder River is an adventure for 3-5 characters of around 4-7 level.
Vendor: Troll Lord Games
Type: RPG
Price:
7.00
Vendor: Kobold Press
Type: RPG
Price:
39.96
The wizard peered through the hole in the tunnel wall and into the darkness of the ancient vault beyond. She murmured a few arcane words, searching for any telltale magical auras.
Then she gasped.
“What is it?” the warrior demanded, holding the lantern and trying to look over her shoulder. “What do you see?”
“Something . . . wondrous!”
Inside Vault of Magic, you’ll find a vast treasure trove of enchanted items of every imaginable use—more than 900 in all! There are plenty of armors, weapons, potions, rings, and wands, but that’s just for starters. From mirrors to masks, edibles to earrings, and lanterns to lockets, it’s all here, ready for you to use in your 5th Edition game.
This 256-page volume includes:
Amaze and delight your players and spice up your 5th Edition campaign with fresh, new enchanted items from Vault of Magic. It’ll turn that next treasure hoard into something . . . wondrous!
Vendor: Kobold Press
Type: RPG
Price:
49.95
In the Southlands, the world is alive with elemental power and wondrous magic, ancient god-kings walk among the living, and empires at their height echo the mystery and majesty of the past. This campaign setting for the 5th Edition of the world’s first RPG is ripe with possibilities for adventure in ancient tombs, enormous jungles, and searing deserts, where swift-flying sand ships dart between distant cities.
A fan-favorite portion of the Midgard world, the sprawling Southlands include the legacy of jinn, the domains of gnolls, the ruins of minotaurs, the gifts of god-kings, and many more rich stories perfect for pulp adventure campaigns. The setting is fully compatible with the 5th Edition ruleset.
Vendor: Kobold Press
Type: RPG
Price:
15.96
In this companion volume to the Southlands Worldbook for 5E, players will find dozens of rules options to build characters who hail from this sprawling continent or embark upon adventures set there. From racial traits for catfolk, gnolls, jinnborn, minotaurs, lizardfolk, trollkin, and more; to magic options including hieroglyphs and lotus blossoms; to class options including the Circle of the Desert druid, the aeromancer wizard, the caravan raider rogue, and the paladin’s oath of the ancestors; this book is the definitive source for players who want to bring their Southlands characters to life. Rounding out this book’s offerings is a section of weapons and items that originate from this storied region.
Vendor: Troll Lord Games
Type: RPG
Price:
7.00
The Tar Kiln, a wild region of wooded hills, cut by deep gulches, where giant blocks of gray stone rise from the upland prairie like islands in the sea. Here streams feed lakes or wild rivers and the sky seems to stretch on forever. But the Tar Kiln is not a kindly place; it is littered with tar pits, constantly oozing the ichors of the world's birth upon the green grasses. And it is home to wild beasts, hunting dragons, bull headed men and tigers so large their fangs are like sabers. And in the midst of all this lie the ruins of an ancient god, Nunt, master of dark places. Only the hardy dwell here.
Such is Brian, Lord of Helliwell, who rules his people with benevolent neglect. He asks no more of them than their oaths require, nor does he give them any more than his oaths demand. But herein lies his doom, for to protect his people he’s crossed his King, and suffered the loss of his son. Borne into the wilds of the Tar Kiln by mercenaries, the boy is gone. But Brian must head off to the south to confront his monarch, turning to other to aid his child.
So you find yourselves entering the Tar Kiln, and the wilds, whose echoes carry a terror, that only the bold can face. For in them, lurk monsters from the edge of nightmare.
Reaping Bones is a fast paced pursuit adventure that plunges the characters into the wilds to find a boy whose captures are anything but normal mercenaries.
Author: Jason Vey
Front Cover and Interior Art: Peter Bradley
Vendor: Kobold Press
Type: RPG
Price:
15.96
Open a Chamber of Hidden Lore!
Darkly Fantastic Material for the World’s First RPG
Within these dusty pages, uncover the secrets of the world—indeed, of the branches of the multiverse! Collected here are entire lost volumes of esoteric truths. Only for you, the Warlock Grimoire 2.
Dark revelations and wondrous testimonials of dark fantasy monsters and magic, locales and lore of Midgard:
• Details on the indefatigable halflings: the winterfolk, riverfolk, and courtfolk
• Explosive realities of dwarven firearms and airships
• Hidden vaults filled with treasure and danger
• Potent magics and professions from the trenches of wartime
• Magic-slinging NPCs to fill any role, ready to go
• An epidemic of automata and a proliferation of clockwork druids
• Ancient and mysterious vril-powered artifacts
• Gothic horrors of the Blood Kingdom, vampires and more
• Boss monsters to capstone any adventure
• Even a tour of the Eleven Hells and the infernal crossroads town of Smoke
• Plus 10 subclasses, 7 backgrounds, 9 feats, 29 complete NPCs, 2 diseases, 24 spells & invocations, 96 magic items & equipment, 42 monsters, and much more!
The Warlock Grimoire 2 presents the content from issues 11–19 of Warlock and includes an entire issue’s worth of new, never-before-seen lore and game elements, including both the mysteriously desolated Southlands city of Iram and the secrets of Grandmother herself, Baba Yaga.
Uncover the truths of dark fantasy for the Midgard campaign setting—or for the worlds of your own creation!