{"product_id":"machine-of-death-side-effects-expansion","title":"Machine of Death: Side Effects Expansion","description":"\u003cp data-mce-fragment=\"1\"\u003eAll expansion cards available for the Machine of Death game, shipped in a separate box the same size as the main game box.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eThis includes 300 extra game cards, 100 Intel cards, and 230 Webcomics Pals cards.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e(Does NOT include the extra blank card deck.)\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cem data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eMachine of Death: The Game of Creative Assassination\u003c\/strong\u003e\u003c\/em\u003e\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003eis a storytelling game set in a world in which a machine can predict how a person will die with 100% accuracy with only a small blood sample. However, the machine delights in being vague and twisted. A card reading \"Old Age\" could mean you die in your sleep at age 120, or it could mean you're run over tomorrow by an elderly driver who forgot to take his pills today. Players of the game take the role of assassins, who must use the various tools at their disposal -- from storytelling to a slew of items available from specialty Black Market shops -- to create a situation in which a target is killed in a way in line with their Death Prediction. The Machine of Death Game uses this basic idea, of assassins working in a world were cause of death is known to create various game modes.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eThe General Gameplay of most modes works like this:\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e• A target is assigned, and given certain details (including Death Prediction, and possibly extra details like a favourite food or crippling phobia).\u003cbr data-mce-fragment=\"1\"\u003e• Players – assassins – are given Black Market Gift Cards. This is their inventory, what they have to use in order to accomplish their goal: killing the target.\u003cbr data-mce-fragment=\"1\"\u003e• Players use the Gift Cards to devise a plan.\u003cbr data-mce-fragment=\"1\"\u003e• The plan is greenlit, either by a Chief player, or via consensus, depending on game mode.\u003cbr data-mce-fragment=\"1\"\u003e• The timer starts and the plan is put into action. This is represented by dice rolling to beat a \"difficulty score.\" An unlikely plan hinging on a single item may need to roll a 6 for that item, but a rock-solid intricate plan may need to only roll a 2 for all Black Market Gift Cards used.\u003cbr data-mce-fragment=\"1\"\u003e• The plan is revised, in case of failure of one or more dice rolls. The details of this portion vary greatly from mode to mode, but involve either replacing Black Market Items, creating a new viable plan with the existing items, or calling in \"Specialists\"\u003cbr data-mce-fragment=\"1\"\u003e• The target is either killed or escapes. Again, depending on mode, this is either the end of the round or the game.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eGame Modes:\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul data-mce-fragment=\"1\"\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\n\u003cem data-mce-fragment=\"1\"\u003eHead-to-Head Mode\u003c\/em\u003e\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003ethat's very similar to Cards Against Humanity or Apples to Apples. There's a judge (\"the Chief\"), who decides whose assassination plan is the best, and gives them a chance to try it out. Designed for 4+ playes.\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\n\u003cem data-mce-fragment=\"1\"\u003eCo-op Mode\u003c\/em\u003e, where you players are a team of assassins, and have to come up with a plan together to kill targets that the group comes up with.\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003eCo-op can be diced further: you can play individual rounds, or\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003e\u003cem data-mce-fragment=\"1\"\u003eMission Mode\u003c\/em\u003e, where targets are predetermined and have different levels of difficulty. There's also the more strategic Chief Mode, where there's no timer, but the Chief can rate your plan's likelihood of success and let you take risks on whether it'll work or not.\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\n\u003cem data-mce-fragment=\"1\"\u003eCutthroat Mode\u003c\/em\u003e, where players can actually assassinate each other (should you want a more competitive version)\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e\n\u003cem data-mce-fragment=\"1\"\u003eThe Day Off Mode\u003c\/em\u003e, which isn't about murder at all but rather draws upon your bevy of assassin skills to accomplish tasks like \"opening a stuck jam jar\" and \"transplanting a tulip bulb.\"\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"TopatoCo","offers":[{"title":"Default Title","offer_id":48012480719,"sku":"850428005015","price":11.96,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1704\/1809\/files\/Machine-of-Death-Side-Effects-Expansion.jpg?v=1698351723","url":"https:\/\/exclusivasunibis.com\/products\/machine-of-death-side-effects-expansion","provider":"exclusivasunibis","version":"1.0","type":"link"}